Erik Johnson

Erik specializes in conceptual and hard surface design, environment art, VR, and portraits amongst other things. He studied Visual Arts at the University of Regina, and graduated from VanArts (Vancouver B.C) Game Design Program in 2017. After graduation, Erik worked at Saskatchewan game development company, Melcher Studios, creating VR projects. Erik is proficient in multiple […]

Aleksander Lomaszkiewicz

Aleksander graduated from The Center for Digital Imaging and Sound in Burnaby, B.C in 2003. Immediately upon graduating from the Digital Animation Master Program, he was hired at Electronic Arts Canada. While working at EA, he excelled and gained knowledge working with some of the top industry professionals from all over the world. As Co-Lead […]

Michael Long (Guest Lecturer)

Michael runs his own indie videogame studio called Foolish Mortals in Saskatoon, and has sold over 60,000 copies of his games released on a variety of platforms: PC, Nintendo Switch, PS4, Xbox One and Android. He also runs the twice yearly Saskatoon Game Jams, and monthly Saskatoon Game Designers group. When he’s not whispering to […]

Jason Bowey

Instructor, researcher, and developer. Jason has taught game mechanics and game design at the University of Saskatchewan for the past 5 years while also conducting research studying the relationship between player and protagonist, the effect of sexist content in games, designing player decisions in games, narrative prototyping for games, and using leaderboards to manipulate player […]

Shayne Metcalfe

Shayne Metcalfe is a filmmaker and video artist living Saskatchewan. He is a partner in ISEE Motion Picture Company, a Canadian production company with experience delivering to broadcast and industrial markets. Shayne has experience working in nearly every position on a feature film crew. He has written and directed drama, commercials, and nationally broadcast documentaries. […]

Aleksander Lomaszkiewicz

Aleksander graduated from The Center for Digital Imaging and Sound in Burnaby, B.C in 2003. Immediately upon graduating from the Digital Animation Master Program, he was hired at Electronic Arts Canada. While working at EA, he excelled and gained knowledge working with some of the top industry professionals from all over the world. As Co-Lead […]

Richard Wright

Richard attended the International Academy of Art and Design/Toronto Film School in 2006 where he completed his 3D Animation training, graduating with honors. Since then, Richard has been working professionally as an animator in advertising, television commercials and movies. Richard has won multiple awards for his 3D animation work in advertising, as well as, the […]

Erik Johnson

Erik specializes in conceptual and hard surface design, environment art, VR, and portraits amongst other things. He studied Visual Arts at the University of Regina, and graduated from VanArts (Vancouver B.C) Game Design Program in 2017. After graduation, Erik worked at Saskatchewan game development company, Melcher Studios, creating VR projects. Erik is proficient in multiple […]

Jay Maher

Jay was born and raised in Saskatoon and moved to Toronto in 2000 to attend the International Academy of Design for 3d Animation and Visual Effects. He lived and worked in Toronto for six years and then Vancouver for four years and worked on feature films like Babel, Mr. & Mrs. Smith, Stranger than Fiction, […]

Ryan Hansford (Guest Lecturer)

Originally from Manitoba, Canada, Ryan moved to Saskatchewan in 2007 to attend a two year 3D Animation program. He then went on to be one of the original members of a small animation company, and was instrumental in the growth of the company during his time there. Always keen to improve and master new skills, […]